User Interface

Game View
Here are a couple samples of our latest game screen, it features:




 * Ninja Aura - As the character builds speed, his hit box increases, allowing to plow thorugh enemies easier.
 * Ninja Speed Trail - Indicates how fast the ninja is moving. Transistion between yellow-orange-red.
 * Timer - level countdown
 * High Score - the current highest score for that level
 * Dynamic Camera - active zoom to allow the user to see "ahead"
 * Screen2.png Aura - Aliens have auras that indicate whether or not the player can kill them. Green auras appear around objects and enemies the player can break through. Conversely, red auras mean the palyer will die if they come in contact with those enemies.

Controls
WASD - Basic Movement

Left Mouse Click - Throw

Right Mouse Click - Activate pickup mode

Left Shift - BoostControl

P - Pause